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Soldier Elite Game PC (FullRip/Eng)

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Zeeshan Ahmed


Soldier Elite Game PC (FullRip/Eng)
Game Platforme(s) : PC | Game Language : English
Release Date : May 29, 2006 | Publisher : DreamCatcher Interactive
Developer : Metropolis Soft. | Genre : Sci-Fi Action Adventure | Size : 460 Mb

Metropolis Software's Soldier Elite is like a low-budget, direct-to-video version of Metal Gear Solid. It doesn't have the big names, the peerless production values, or the engaging, intricate plotline. Instead, this Polish-developed third-person stealth action game is saddled with frustrating, half-realized sneaking mechanics, English-as-a-second-language voice acting, and very little inspiration or originality. In short, this is a bad facsimile of a much better game and has a hard time justifying its existence.

Kicking things off derivatively, Soldier Elite casts you in the role of White Fox, a grizzled operative who has retired himself into the cozy confines of alcoholism, only to be begrudgingly called back into service for an extra-special mission involving terrorists, a sunken nuclear submarine, and, somehow, zombies. Like Metal Gear Solid's story, the story here can be difficult to follow. Unlike Metal Gear Solid's difficulties, though, Soldier Elite's problems are due to clumsy storytelling and some phenomenally bad voice work, rather than dense and intricate plotting. Like his serpentine role model, White Fox gets dropped off at an Arctic military research station staffed by unfriendly and eagle-eyed soldiers. From there, it becomes a game of trial and error supported by liberal use of the quicksave and quickload features.

Soldier Elite gets the fundamental conceit behind stealth action, which is that you have a better chance of surviving if you avoid face-to-face enemy encounters, but the tools it gives you to make that happen are few, and what's there is often broken. Save for the moments when you're looking down the barrel of your standard-issue sniper rifle, the game is played from a third-person perspective. You can tap the spacebar to switch between a behind-the-back view and an overhead view, the latter of which is ostensibly for improved sneaking, though since it doesn't show you much that can't be seen in your onscreen minimap, and it actually reduces your range of vision, it's basically useless.

Screen Shoot:




  
Minimun System Requirements

Windows 98/ME/2000/XP
1GHz Processor
128MB RAM
DirectX compatible Sound Card
24X CD-ROM Drive
700MB Hard Disk Space
64MB GeForce 3 or ATi 8500 class Video Card
Keyboard, Mouse

Recommended System Requirements

Windows 98/ME/2000/XP
1.7GHz Processor
256MB RAM
DirectX compatible Sound Card
DirectX 9.0
52X CD-ROM Drive
700MB Hard Disk Space
128MB DirectX compatible Video Card
Keyboard, Mouse

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